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This tutorial will teach you how to run the Horner's algorithm, for number convertion. It converts numbers from specified numeric system into decimal, without using powers, which makes the whole process faster. The tutorial won't explain why these arithmetic calculations do so, but just how to run them.
 
 
This tutorial introduces the key concepts of C++ classes. Designed for experienced C programmers who wish to learn the fundamentals of object-oriented programming.
 
 
This tutorial is dedicated on the pointers and the arrays in C. It introduces the concept and usages of pointers and arrays.
 
 
The following snippet will demonstrate how to interact with http://tinypic.com, an image mirroring service, directly from a C# application, using the WebRobot component available from http://foxtrot-xray.com/w eb-robot/
 
 
This C language article provides example of loading file (binary mode) into memory for later processing. Only standard libraries (stdio.h) are used, the source code is completly cross-platform.
 
 
In this tutorial we will learn how to write simple files in C language. Writing/Reading the Text is very important for large-scale data processing. We will see how we can write numbers & letters, complete objects, formatted text is stored in files. We will also learn how to write binary and Character Files.
 
 
Direct X and Game Programming tutorial start by giving an overview of directx and then tell you how to program Direct x in C/C++. Also includes a nice example of how to start developing.
 
 
This is a simple introduction to making multi-platform games with the SDL.
 
 
function main() is the application's main routine where a program starts execution.It is the first user-written function run when a program starts.Object-oriented C++ programs consist mostly of classes, but there's always at least one C-like function: main(). main() is called more or less at the beginning of the program's execution, and when main() ends, the runtime system shuts down the program. main() always returns an int, as shown below:
 
 
This article provides example of dynamic array implementation using C++ templates. It uses standard malloc/realloc memory allocation functions and simple "doubling size" resizing strategy. Our AeDynArray class interface resembles MFC standard CArray class, but uses only standard C libraries.
 
 

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